MrsFlynn's House of Tacky

House of Tacky => Sims 3 Library => The Playroom => Topic started by: Nindigo on April 28, 2021, 03:20:11 PM

Title: Inventing Playthrough
Post by: Nindigo on April 28, 2021, 03:20:11 PM
Overview
Items Needed: Scraptronic™ Workbench
Related Skills: Inventing and Handiness for inventing, Gardening for Simbot creation
Useful Traits: Eccentric and Handy for inventing, Athletic and Logic for tunnel exploration
Lifetime Wishes: Monster Maker, Descendant of Da Vinci
Lifetime Rewards: Efficient Inventor, Artisan Crafter
Career: Self-Employed Inventor


Activities
- Working on/Mastering Skills
- Collecting Palladium Metal, Pink Diamonds and Special Seeds
- Growing Life Fruit Plants
- Collect Scrap
- Detonate Objects
- Invent Everything Possible
- Have Fun with Inventions
- Collect Unique Items and Outfits
- Complete Skill Challenges
- Complete Opportunities*

*A specific opportunity chain must be completed in order to be able to create a Simbot, the ultimate invention.


Simbot Recipe
1 x Palladium (ore or ingot)
10 x Life Fruit
1 x Pink Diamond, Heart-Shaped Cut
100 x Scrap


Tips & Notes
*Very important! Keep a shower close to the workbench for when your Sim catches fire.
*Don't store too much scrap in the workbench, it will make interaction with it very laggy.


Service Rewards
I don't see it mentioned anywhere, but inventing comes with its own share of service rewards from the cityhall.
They are seperate from the self-employed inventer profession.
I will add them as my VJ earns them, and you can let me know if your Sims earns one not listed here.

- Hero Medal (invent the time machine)
- Honor Trophy (create 75 inventions, I think)
- Inventor's Widget Medal (create 50 widgets)


Useful Links
www.carls-sims-3-guide.com/skills/ambitions/inventing/ (https://www.carls-sims-3-guide.com/skills/ambitions/inventing/)
sims.fandom.com/wiki/Inventing (https://sims.fandom.com/wiki/Inventing)
sims.fandom.com/wiki/Time_machine (https://sims.fandom.com/wiki/Time_machine)


Participants
MrsFlynn (https://jadekitten.net/mfhot/index.php?topic=182.msg1676#msg1676)
Nindigo (https://jadekitten.net/mfhot/index.php?topic=182.msg1648#msg1648)
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Title: Re: Inventing Playthrough
Post by: Nindigo on April 28, 2021, 03:20:35 PM
VJ is my guinea pig again. I replaced his artistic trait with eccentric and gave him the Efficient Inventor LTR, and changed his LTW to Monster Maker.

Before anything else, I had him max out handiness and inventing. Then he registered as self-imploded inventor. Now, he is inventing.

I will try to achieve everything possible.

*I play with basegame, Ambitions, Generations and Late Night (for the musical instruments), Supernatural (for the storage cabinets)
*Workbench is slow to show pie menu, when I ask my Sim to invent.


VJ's Inventions
1. Rotational Pull, widget
2. The Miner, big invention
3. Improved Drinking Llama, widget
4. Robot Toy, crafted toy
5. Improved Tentacle Wind, widget
6. Flying Fighters, widget
7. Improved Localized Static Tester, widget
8. Cow Toy, crafted toy
9. Time Machine, big invention (service reward medal)
10. Magical Gnome of Invention
11. Improved Floating Duck, widget
12. Harvester, big invention
13. Dog Toy, crafted toy
14. Whale Toy, crafted toy
15. Smasher, widget
16. Floor Hygienator, big invention
Done

I can't believe it - VJ did not catch fire, not even once :o

Now, it is time to tackle challenges and sell stuff, and wait for opportunity.


Past Rewards
- Child
- Fire: Terrifying but Essential, non-skill book, worth §751
- Thoggus, a new sculpture

Future Rewards


Update April 30
VJ has accepted the Master Invention opportunity that will lead to the creation of a Simbot. I'm excited, but it takes a while to get there. Little Bayou had found a piece of Palladium. Miraj, who is now a Sous Chef, has taken some days off to master gardening and grow some special seeds, that VJ collected. Hopefully, at least one will be a Life Fruit plant. Currently, VJ is using his mining machine while I'm looking around town in the hopes of finding a pink diamond. Twinbrook is a frustratingly large place when it comes to this. I lent him some lifetime happiness to get a hold of the Collection Helper. I will subtract the amount at a later date.

On a related note, VJ has collected 1000 pieces of scrap and thereby completed The Scrap Collecter challenge.


Update May 1
VJ delivered 10 Life Fruit to the science facility. Now, they "just" need the heart-cut pink diamond. VJ knows the cut now, but those pink diamonds are rare. As in extremely rare. Other than that, he has been jumping up the promotional ladder selling all of the 250 widgets required for the Widget Wonder challenge - he has done it! I'm so glad the workbench has the option to 'make many...' of a thing. Also, traveling to the past, he has managed to retrieve a copy of a rare book.


Update May 2
VJ has completed the Master Inventer challenge by creating 100 big inventions (floor hygienator). Also, VJ has returned from the past with a child of whom he is the father. The kid has no second parent and looks like a clone of VJ. LOL


Update May 10
VJ is working on his last SimBot and will then have completed his LTW. The only challenge remaining is the Diabolical Demolisher. I need to make a list of things acquired from time travel. Miraj now also has a child from the past - a little female lookalike.


Title: Re: Inventing Playthrough
Post by: Sonshine on April 30, 2021, 08:12:08 AM
Did you know that  you can go through the steps of selling the seeds (and then cancel) and if they're worth any money, then it's either a life plant or a flame fruit plant. If it's 0, then a money tree or death flower. I don't know about other things.
Title: Re: Inventing Playthrough
Post by: Nindigo on April 30, 2021, 11:01:25 AM
Ooh, nice info! I didn't know about that. Thank you, Sunshine <3
Title: Re: Inventing Playthrough
Post by: Sonshine on April 30, 2021, 12:06:36 PM
I think the higher value would be the life plant.
Title: Yasmine Ferrari
Post by: MrsFlynn on April 30, 2021, 10:27:24 PM
   * Name: Yasmine Ferrari
* AGT: YA Female Vampire
* Sign: Gemini

* Traits: Clumsy, Eccentric, Good, Green Thumb, Loves the Outdoors
* Faves: Egg Rolls, Pop Music and the color Purple, I mean Lilac.
* LTW: The Perfect Garden ~ Plant and Grow 8 Different Species of Perfect Plants

* More Info: Playing with WA, Ambitions, Master Suite - enabled.
Minimal mods, and some store and custom content.
Skilled up Handiness, but will be skilling up inventing naturally as this is my first time really doing anything with Inventing.

                    ✦ ✧ʚ .·:*¨༺♡༻¨*:·. ɞ✧ ⚜️ ✧ʚ .·:*¨༺♡༻¨*:·. ɞ✧ ✦
Title: Re: Inventing Playthrough
Post by: Nindigo on April 30, 2021, 11:16:07 PM
Welcome aboard, Yasmine and MrsFlynn <3

I now want to put her in my game.

*goes to put her in*


Update
Yasmine is my game now. She has had a somewhat extensive makeover, but I found some things that I feel suit her. The glam is not all gone, but she does looks a tad less innocent. Hmm...breeding project in the future? Her original LTW is to turn the town. Being the only vampire in my Twinbrook, I could see that coming true ;D

Anyways, back on topic. My bad.
Title: Re: Inventing Playthrough
Post by: MrsFlynn on May 01, 2021, 12:15:58 PM
I'll be playing With Yasmine. As I've decided to play with minimal packs installed again.

I'll be changing her LTW for this playthrough, but I'm not sure to what. Something that goes with the inventing skill. I haven't gotten that far yet. I'm still working on a house for her in Twinbrook.
Title: Re: Inventing Playthrough
Post by: Nindigo on May 01, 2021, 01:36:57 PM
I am miserable :'(

Pink diamonds are not spawning and the consignment store is not selling any. It has been about a week now and I'm losing my patience. And my save is one big mess again with everything enabled, just like all the other ones. As soon as I decide I will go with a save and start a thread over at Carl's, something goes awry, and I just feel like tossing my save, give up and hide.

Why do I keep finding myself in this predicament? It's embarrassing. I would so much like to succeed with something...anything. Like my AP save that ran for 6 months or so. Now, it's two entries and I'm done.

 :'( :'( :'(


Update
I have put VJ and Miraj in a new Twinbrook.
Title: Re: Inventing Playthrough
Post by: MrsFlynn on May 01, 2021, 03:42:13 PM
Adding some info...

There's one spawner by the diner in TB in the trees that has Pink Diamond

- Photo thanks to Mrs.G. :)


Spawner Info for Twinbrook (http://simswiki.info/wiki.php?title=Game_Help:Sims_3_Rocks_Gems_and_Metals#Pink_Diamond_Spawn_Locations_in_Twinbrook)

Treasure Box *Compatible with 1.67*
https://modthesims.info/d/383093
-- Buy gems/metals in quantity


Title: Re: Inventing Playthrough
Post by: Nindigo on May 01, 2021, 04:29:36 PM
Yeah, I found those too in my search for help. To be honest, I think it may be a bit random.
Title: Re: Inventing Playthrough
Post by: Nindigo on May 02, 2021, 12:54:13 AM
In my frustration, I forgot that one can do a great deal with Debug Enabler. Having a different issue with Bayou, I moved the household out and back knowing that it would mess up VJ's opportunity chain. I then cancelled it altogether, but was able to get him back on track with the help of Debug Enabler. I decided to try the Call in Opportunity (or something to that effect) and he was immediately put back to the task of finding a pink diamond. So, now I'm hoping the darned thing will show up sometime soon.

A big thank you to NRaas Industries <3


Miraj is helping by breaking space rocks (martial arts), and Bayou is using the miner (she's a YA now and more useful). Also, meteors are free to fall and give me pink diamonds, lol ;D
Title: Re: Inventing Playthrough
Post by: MrsFlynn on May 02, 2021, 10:51:57 AM
Sounds like you're back on track!! Yay!!

I've got Yasmine ready and a house for her that has some basics. I was really surprised that with only WA, Ambitions, Master Suite enabled that she kept her skin color, vampire marking, plus she's still a vampire. :)

Though the game didn't keep her original vampire LTW of Turn The Town, so I gave her Perfect Garden.

I tried loading her into CAS without her hair and I was like uhm.. no!!
Title: Re: Inventing Playthrough
Post by: MrsFlynn on May 02, 2021, 05:23:18 PM
I made a little story out of our first day in Twinbrook. Not sure how much of this I'll really make into a story. But went with it for now as it seemed to write itself.

     -----

Yasmine:
I've moved to Twinbrook and have been called to invent things whatever that means. Since we can't read books on inventing, we'll take a class.

We've got a skill point in inventing... Now we'll go hunt up some scraps!!

Hmm.. The taxi's are nice, but I so need some wheels. Yo MrsFlynn... Get me some cute wheels. So I can zip to the junk yards around town. :)



Well, poo of course on the first day you wouldn't be able to dig for scraps.. We should have know that... (looking at you MrsFlynn) Let's go dumpster diving then!! Gotta tacky up our house some how ya know!! ;)  And no, you may not share a photo of me going through the dumpster!!



Dangit MrsFlynn!! lol

Scrounging for treasures was a bust. Let's go to the grocery store and grab some harvestables to plant. Got a few things to get us started. Lettuce, Apple, Grape and Tomato, 100 garlic for fertilizer and a bottle of bubble bath.. for those soothing bubbly bubble baths.

Got a few seeds for learning gardening skill, so we planted those.



-- MrsFlynn wonders when is it that we can fertilize plants?

Yasmine answers..

Yasmine:
Uhm MrsFlynn..  You should know that... You wrote the book on Gardening for Dummies. lol

MrsFlynn:
Gee Thanks Yas!! *Blush*

You know what... Just for that, I'm sending you to the library to read up on gardening. Ha!

It's quite dark in the library.  Most libraries are dark at night... Let's do something to fix that, at least for this save.

   

Ah... That's better!! Now back to our regularly scheduled game... :)

Yasmine:
We've skilled up to level 3 gardening, so we can now fertilize our plants!! Yay!!
Title: Re: Inventing Playthrough
Post by: Nindigo on May 03, 2021, 05:42:20 AM
Woohoo! I mean, wahoo! Thank you for gracing us with your storytelling even if it's just once in a while 8) I know from experience it can be hard to keep up.

Btw, may I use Yasmine in a romance idea in my game?
Title: Re: Inventing Playthrough
Post by: MrsFlynn on May 06, 2021, 04:28:38 PM
Here I was excited to play an inventor Sim... To be able to detonate things!! What fun!!

Come to find it's not really worth it? Please, please tell me I'm wrong on this? I pay $25 to detonate a couch at the local junkyard to only then get a piece or two of scrap out of it. I would think for $25, I'd get a little more than 2 scraps out of it. *Sigh*

Of course scrap isn't all that valuable either. Which is fine, I fully expected that. I was just hoping blowing things up would be more worth it in the way of scrap returns. lol
Title: Re: Inventing Playthrough
Post by: MrsFlynn on May 06, 2021, 06:40:23 PM
Whoot!! Lv8 and invented a Miner machine!! Yay!!



When you see a shiny hole, save the game before sending one of your favorite Sims down that hole... The waiting is nerve wracking to see if they come back up from investigating the hole.



Oooh look, Pink Diamond!! Wanna send this to Nindigo MrsFlynn?!


Title: Re: Inventing Playthrough
Post by: Nindigo on May 09, 2021, 08:30:53 AM
I just had the biggest laugh when Miraj fell into one of those glowing holes. He sounded simply hilarious - like Kermit the Frog!

By the way, remember to place the the floor hygienators under the doors. They only work when Sims step across them.


Update

YAY! Bayou dug op a pink diamond with the miner on their home lot!!! Wheee! I'm saving the househould...that should save the gemstone in the inventory. After cutting it into a heart shape it is worth a whopping 7000 simoleons :o
Title: Re: Inventing Playthrough
Post by: MrsGoodWrench on May 09, 2021, 11:58:20 AM
I had to remove the floor hygienators one of my simmies kept getting sick from them even tried changing the scents just in case one of the scents was causing that but nope all the scents made him ill. OHH gnome of invention grats on getting that.

Loved your story MrsF
Title: Re: Inventing Playthrough
Post by: MrsFlynn on May 09, 2021, 01:09:13 PM
VJ looks accomplished!! Congrats!!

Yep. Saving household to the library will save the gems. Also if you have a WA chest and put the gems into them. And save house it will save the chest with the house. :)
Title: Re: Inventing Playthrough
Post by: MrsFlynn on May 09, 2021, 01:18:11 PM
I ended up selling most of my inventions, but have kept 1 of each of the smaller inventions in the chest in the inventing room.

Mrs G. Thanks for the comment on my story. :)

Question for all...

Can our inventors invent the horse at Twinbrook's Junkyard?



I love that statue!! Would love to have it in Yasmine's yard!! lol
Title: Re: Inventing Playthrough
Post by: MrsGoodWrench on May 09, 2021, 02:38:52 PM
That comes from the sculptor once they can unlock/use sculpt in metal (3 scrap if i recall right) of course nothing to stop an inventor having the sculpting skill too. Or another sim in the household.

ETA: It is available via the cheat buydebug on.

Buy mode > Sort by Function > Buydebug [?] > Misc. Objects - Filter by Ambitions and look for the Steely Stallion §500.

Title: Re: Inventing Playthrough
Post by: MrsFlynn on May 09, 2021, 02:41:38 PM
Hmm.. Thanks for the tip!! :)
Title: Re: Inventing Playthrough
Post by: MrsGoodWrench on May 09, 2021, 02:43:28 PM
Welcomes :)
Title: Re: Inventing Playthrough
Post by: Nindigo on May 10, 2021, 06:42:32 AM
I haven't had problems with Masterful Floor Hygienators as for giving Sims nausia. Just wanted to share this.
Title: Re: Inventing Playthrough
Post by: Nindigo on May 17, 2021, 02:44:05 PM
Okay, I'm calling it a day with this skill. I probably still need a few things from time traveling, but I have created three plumbots and reached level 10 in the self-employed inventer profession. I think VJ and I have done well. Time to try something else!

I hope the thread stays open in case others would like to give it a go. It's not fraught with frustrations like some other professions. Sculpting is fun too!
Title: Re: Inventing Playthrough
Post by: MrsFlynn on May 17, 2021, 04:21:57 PM
It's definitely a skill that can be played without a lot of frustration. I didn't get to make more than one Simbot. That might be because I only had one pink diamond at the time.
Title: Re: Inventing Playthrough
Post by: Nindigo on June 04, 2021, 01:37:10 PM
I should've stuck with it. There are career rewards for Ambitions professions/self-employment if you stick it out for some time after they reach max level and do some jobs. Gah. Very gah.