Author Topic: Sipping Tea...  (Read 389645 times)

MrsFlynn

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Re: Sipping Tea...
« Reply #1510 on: August 28, 2022, 03:53:07 PM »
It glitching like that (blank catalog) is what is bothersome, specially if it's continuing to happen. Restarting the computer is a good temporary fix, but if it happens often that's not good.

Lapaige46

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Re: Sipping Tea...
« Reply #1511 on: August 28, 2022, 03:55:41 PM »
I'll keep an eye on it. I usually shut the game down close to dinnertime and then after dinner while I'm watching tv, I'll play a different (match 3) game. I'll see if there are any problems with that.

MrsFlynn

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Re: Sipping Tea...
« Reply #1512 on: August 28, 2022, 04:00:04 PM »
Good idea to keep an eye on it. :)

Nindigo

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Re: Sipping Tea...
« Reply #1513 on: August 29, 2022, 08:17:44 AM »
Found this on YouTube about Scandinavian summers for people in the US:

https://www.youtube.com/watch?v=b8opRcdjDug

I live in Northern Jutland by the way, in a smaller village. Stepping outside, we can often hear (and smell) the cows on a nearby farm.
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Lapaige46

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Re: Sipping Tea...
« Reply #1514 on: August 29, 2022, 09:22:41 AM »
My Scandinavian ancestors emigrated to Manitoba in Canada and North Dakota in the US (north and south neighbors). Both places very cold in winter and very hot in summer. I can just hear them... "what were we thinking???"

MrsFlynn

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Re: Sipping Tea...
« Reply #1515 on: September 01, 2022, 10:49:47 AM »
Here are my notes on the Junkyard mod - (Still a work-in-progress)

Bayless Memorial Junkyard, placed on a hill in Sunset Valley lol


I had to share a photo of my favorite junkyard. :)

It actually doesn't look half bad when you're looking at it from map view. Had to soften the terrain at the entrance so Sims could get into the lot.

   ----------

Anyway, onto the notes....

Salvaged Junkyard Objects Made Usable
https://modthesims.info/d/522749/

This mod can be used by Origin 1.69 players. -- The mod is not broken, just fussy about what can be repaired or not.

Not all items can be repaired, specifically only items that can be broken and repaired in the first place like some of the electronics and specially with this mod, stoves can be repaired. All other items (sofas, bookcases, exercise machines, dryers etc) don't have a repair option in the first place sadly.

It seems iffy as to what electronic objects are repairable.

Charred/scratched items are still usable, but will have to pay to replace.  These items can't be repaired and are worthless.

The repairable items will still have zero worth, even after being fixed.

With the oven, you might only get Fix Gas Leak, instead of Repair. You don't get the option of Replace. And they may always look burnt.

Crib does not give a Replace option. Look in the toy box for toys and bookshelves for books. While the toys and books may not be worth anything, they can still be used.

On rare occasion you may find objects you've kept either in your home or family inventory do have value to them, regardless if they've been repaired or scratched.  Not sure if this is a bug or not.

Items that are dug out of the dumpsters go into the family inventory and can be sold. These items don't need to be fixed.

All you get out of the junk piles are pile of scraps (that get placed in Sim's personal inventory), good to use with the Scraptronic Workbench.

Items can spawn in starting at 5am and spawn in throughout the day.  They get added mostly to the family inventory. Only a few objects spawn in a Sim-day, mostly furniture. On rare occasion, you'll get some kind of electronic object.

  ====

I'm curious to find what is repairable and what isn't, so I am making notes of that too.

Repairable: Tvs, Trash Compactor, Dishwasher, Stereo, Oven, Fortune Cookie Maker,

Not Repairable:  Furniture (couches, chairs, tables, etc.) ; BBQ, Washer/Dryer, Boombox

MrsFlynn

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Re: Sipping Tea...
« Reply #1516 on: September 01, 2022, 11:19:32 AM »
I haven't built a junkyard, yet. lol  I am curious to do so though.

You can add junk piles (Misc. Objects) and the junkyard spawners (Rocks and Gems) from buydebug - filtered by Ambitions and add them to say the Citizen Warehouse aka Criminal Hangout as I call it. Lot Type: No Visitors Allowed, but you can't interact with any objects that spawns from the junkyard spawners.

To make a functional junkyard, it needs to be set to lot type: Junkyard or Junkyard with No Visitors.

Nindigo

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Re: Sipping Tea...
« Reply #1517 on: September 01, 2022, 02:00:19 PM »
It shouldn't be too difficult from what I can gather. Personally, I'd wound up making a symmetrical junkyard though, because I'm just horribly uninspired when designing.
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MrsFlynn

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Re: Sipping Tea...
« Reply #1518 on: September 02, 2022, 11:19:39 AM »
Here's a few screenshots from lastnight play.

Memorize Scene from about 7 or 8pm if I remember correctly.


6 objects up for grab at the small junkyard. That was a surprise. I didn't expect that many objects to spawn in during the day.


Even though these are scratched up, they still look good to me and are usable.


This MinusOne Kelvin Fridge -


Not sure where it came from other than one of my Sims is a cook at the local diner. Maybe it was their gift for becoming Lv. 10 in the Culinary Career?  Never played a cook before.

I didn't add any ghosts to my town, but there one is... at almost 4 am *Blush*

MrsFlynn

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Re: Sipping Tea...
« Reply #1519 on: September 03, 2022, 11:59:19 PM »
Odd Want?

The babysitter and my Sim are good friends, so I suppose I get why the want popped up. However, how would you teach someone to drive that doesn't live with you?  I didn't pin this want, because it's already hard enough visiting with the babysitter. Most of the time they are quickly out the door by the time my Sims get back to their home lot.